Gamasutra – News – Interview: Garriott And The ‘Three Grand Eras’ Of Games

People go, ‘Oh, these Ville-games and such aren’t my cup of tea, I’m not interested,’ I don’t doubt that, I mean, to the player that’s the truth, but I think the hardcore gaming community to this day does not understand what is happening over there,” he said. “The depth of play that these new players are already beginning to demand is changing very rapidly.

Intervju med skaparen av Ultima. Intressant bit om hur spelrymden håller på att divergera bort från hardcore gamern till en mer normal distribution och vad det innebär för spelutvecklare.


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